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Sunday, 15 May 2011
Call of Duty®: Black Ops - Multiplayer FULL STORIES HEADLINES 13 May 2011Call of Duty: Modern Warfare 3 plot details leaked. Locations, characters and multiplayer maps revealed
Kotaku has dropped a payload of leaked Call of Duty: Modern Warfare details covering everything from the locations and characters of the single player campaign to the precise number of maps in the multiplayer mode. Find out more about the characters you'll be playing as, the new vehicles you'll be driving and the new locations you'll be blowing up in the huge info blowout below. Spoilers ahead.
The single player campaign will be set across 15 missions. It will pick up where Modern Warfare 2 left off with the invasion of Manhattan by Russian forces. As with previous Modern Warfare titels the campaign will skip between many different locations across the world, and have you playing as a number of different characters, not all of whom will survive.
Locations include Manhattan, the catacombs of Paris, India and Dubai. YOu'll be playing as a Russian Federal Protective Services agent, an SAS Operative and a tank gunner. We can also look forward to the return of the AC-130 gunship from previous Modern Warfare titles. Kotaku have released VERY spoilery details of the single player campaign here.
The multiplayer mode will contain 20 maps, though it's not certain at the moment how many of these will be in the game on launch, and how many will be released as map packs after launch. The excellent co-op Spec Ops mode of Modern Warfare 2 will make a return as well, and will be split into "survival" and "mission" modes. Five survival maps and seven mission maps are listed, some of which may be cut or altered before release.
All of the information above comes via Kotaku, who say that they received the information through multiple sources. The game's due out on November 8 this year. The multiplayer maps and single player locations are all listed below some of the leaked first images of the game.
Multiplayer maps
Alpha
Alps
Bootleg
Bravo
Brooklyn
Carbon
Coast
Dome
Exchange
Hardhat
Interchange
Lambeth
Meteora
Mogadishu
Paris
Plaza 2
Radar
Seatown
Underground
Village
Spec Ops mode
Survival
Carbon
Dome
Radar
Seatown
Village
Mission
Civilian Rescue
Flood the Market
Invisible Threat
Little Bro's
Out of Africa
No Fly Zone
Wing Man
*SPOILERS* Single player campaign locations:
Dharmasala, India
New York, New York
A plane transporting the president of Russia
A town in Sierra Leone
London, England
Mogadishu, Somalia
Hamburg, Germany
Paris, France
Prague, Czech Republic
A castle in the Czech mountains
Berlin, Germany
The Kremlin in Moscow, Russia
Dubai, United Arab Emirates
Washington. D.C.
Tuesday, 10 May 2011
Call of duty modern warfare 3 Could be announced this week
Call of Duty: Modern Warfare 3 could be announced this week
A voice actor involved in the development of the next Call of Duty game has suggested that the sequel will be announced soon. Craig Fairbrass, who voiced Gaz in Modern Warfare and Ghost in Modern Warfare 2, has spoken on a radio show about his roles in the Call of Duty games, saying that he's recently been finishing up a few final "bits and pieces" for "something that's going to be out in May."
Speaking on talkSPORT, Fairbrass said "I did Call of Duty: Modern Warfare as Gaz and then I did Ghost in Modern Warfare 2, which has become one of the most iconic figures in the history of computer games, which is great, and I've just been out in LA doing something that's going to be announced in May... I've just been out there doing some bits and pieces and one of it's to do with... I can't say too much."
CVG note that yesterday's release of the latest Escalation map pack for Call of Duty: Black Ops on the XBox, and the announcement of Activision's first quarter financial results next Monday make this week the ideal time to make an announcement about the next Call of Duty game.
When asked about his Call of Duty voice work, Fairbrass said "I was out there from January to the end of February Activision took me to their hub, I was a guest for the day, and they took me all around and they showed me the game - you know, these games are like $200 million to produce.
"It's incredible. This place was like the size of 10 factories, there was all these people working."
It's rumoured that the next Modern Warfare game will be out in November, and is being developed by three different studios. We'll know soon enough if that turns out to be true.
PC Gamer
A voice actor involved in the development of the next Call of Duty game has suggested that the sequel will be announced soon. Craig Fairbrass, who voiced Gaz in Modern Warfare and Ghost in Modern Warfare 2, has spoken on a radio show about his roles in the Call of Duty games, saying that he's recently been finishing up a few final "bits and pieces" for "something that's going to be out in May."
Speaking on talkSPORT, Fairbrass said "I did Call of Duty: Modern Warfare as Gaz and then I did Ghost in Modern Warfare 2, which has become one of the most iconic figures in the history of computer games, which is great, and I've just been out in LA doing something that's going to be announced in May... I've just been out there doing some bits and pieces and one of it's to do with... I can't say too much."
CVG note that yesterday's release of the latest Escalation map pack for Call of Duty: Black Ops on the XBox, and the announcement of Activision's first quarter financial results next Monday make this week the ideal time to make an announcement about the next Call of Duty game.
When asked about his Call of Duty voice work, Fairbrass said "I was out there from January to the end of February Activision took me to their hub, I was a guest for the day, and they took me all around and they showed me the game - you know, these games are like $200 million to produce.
"It's incredible. This place was like the size of 10 factories, there was all these people working."
It's rumoured that the next Modern Warfare game will be out in November, and is being developed by three different studios. We'll know soon enough if that turns out to be true.
Black ops First Strike Review
Black Ops: First Strike review
5
Deus Ex. Half-Life 2. Episodes One and Two. Hm? Oh hi, didn’t see you there. I was just thinking of things that are cheaper than a Call of Duty: Black Ops map pack to pass the time while I camp.
Knights of the Old Republic. Rome: Total War. GTA: Vice City. I’m camping the Berlin Wall – it’s cool that I can do that and it’s nice to be fighting on a backdrop that means something. Not anything to do with Activision’s bombastic, stupid FPS, particularly, but that’s OK.
Lay of the land
Unfortunately as a map, it’s pretty much just a series of windows looking out onto wide open areas, or ‘noob farms’ as we might as well call them. Players who like to die run around the map, players who like to kill lie in windows and gun them down before their victims have a chance to spot them.
FEAR. Fallout. Braid. Blam! I shot a guy named AssWhore! This is living. It’s pretty much the same living I was doing on the stock Black Ops maps and because not everyone has these, I’ll probably spend most of my time playing on servers running the old ones anyway. One of the reasons that not everyone has these is that they cost 11 cocking pounds. Luckily, this server is for people who will give Activision whatever they have the balls to ask for, and the new Antarctic map, Discovery, is up next.
I guess if you’re going to give a map a visual gimmick, the aurora australis is a pretty good one to add. You don’t exactly drop your remote control car and gawp at its majesty, but it gives the icy map an eerie feel that distinguishes it from Summit. It’s full of very long sight lines – nice for snipers and a pain for everyone else.
Psychonauts. Both Max Paynes. Far Cry. The other two multiplayer maps are forgettable: Stadium sounds like a nice idea, but the Stadium itself is blocked off: it’s really Awkward Streets Near a Stadium. Kowloon tries to capture the rainslick atmosphere of the Hong Kong section in the singleplayer game, but in practice it just brings the muddy grey of the scenery even closer to the muddy grey of the people you’re trying to spot.
Value for money
Hitman: Blood Money. World of Goo. Darwinia. The best thing about First Strike is a new map for the zombie survival mode. Ascension is set inside a Soviet Cosmodrome, takes place in black-and-white, and features zombie scientists getting battered by a spinning centrifuge, a black hole grenade, and evil space monkeys. It’s tense, funny and stylish.
Ultimately, though, nothing here justifies the brutal £11 price tag. It would be hard to throw £11 without hitting something of better value. If Activision ever stop gouging gamers for content that smaller developers make for free, their mediocre efforts might be worth buying.
Call of Duty Site:
MW3?
This Blog is about Rumors about Speculation about MW3
My Speculation
-No trailer will be released. Activision wants to increase hype because there is too much competiton this year
-Multiplayer and Singleplayer will possibly run on different graphics engine, as Infinity Ward said that they will reusue the IW 2.0 Engine, but they are only working on Singleplayer
-Maps and DLC will be very good, I have faith in Raven Software
-SledgeHammer Games will do something significant to our Singleplayer Experience, and make it different than any other SinglePlayer experience for Call of Duty
-Nikolai will be a more significant character
-The place that Nikolai mentioned might be hiding place for Kamarov and several Loyalists
-A new faction will be formed by Soap and Price (and maybe the succesor of Ghost ) This faction will consist of surviving TF 141 Members, Loyalists against the "New Russia ", and Makarov 's Guerilla Men
-The above faction will come out in Multiplayer
-Makarov will have an alliance with Soap and Price
-Foley , Dunn , Ramirez , and the other Rangers will interact with Soap, Price, Nikolai, Possible Replacement for Ghost, Makarov, and others
-Story will have little plot holes
-Shadow Company will appear, and Sheperd will have a Successor
Opinion -The quality (glitches, patches, gameplay, noobs, enjoyability, patcheos, etc.) will be bett)er than MW2 , worse than Call of Duty 4 , and only slightly better than Black Ops .
-The changes from MW2 to MW3 will be significant, not from Call of Duty 2 to 4 (or if you prefer, World at War to Black Ops) but it will be more significant from Call of Duty 4 to MW2
My Speculation
-No trailer will be released. Activision wants to increase hype because there is too much competiton this year
-Multiplayer and Singleplayer will possibly run on different graphics engine, as Infinity Ward said that they will reusue the IW 2.0 Engine, but they are only working on Singleplayer
-Maps and DLC will be very good, I have faith in Raven Software
-SledgeHammer Games will do something significant to our Singleplayer Experience, and make it different than any other SinglePlayer experience for Call of Duty
-Nikolai will be a more significant character
-The place that Nikolai mentioned might be hiding place for Kamarov and several Loyalists
-A new faction will be formed by Soap and Price (and maybe the succesor of Ghost ) This faction will consist of surviving TF 141 Members, Loyalists against the "New Russia ", and Makarov 's Guerilla Men
-The above faction will come out in Multiplayer
-Makarov will have an alliance with Soap and Price
-Foley , Dunn , Ramirez , and the other Rangers will interact with Soap, Price, Nikolai, Possible Replacement for Ghost, Makarov, and others
-Story will have little plot holes
-Shadow Company will appear, and Sheperd will have a Successor
Opinion -The quality (glitches, patches, gameplay, noobs, enjoyability, patcheos, etc.) will be bett)er than MW2 , worse than Call of Duty 4 , and only slightly better than Black Ops .
-The changes from MW2 to MW3 will be significant, not from Call of Duty 2 to 4 (or if you prefer, World at War to Black Ops) but it will be more significant from Call of Duty 4 to MW2
Some Thoughts on Black ops
I will preface this by saying I played and loved Modern Warfare 2. I thought they had great crafting skills during their campaign, great design, etc.
I played Call of Duty: Black Ops just for a little bit and thought I'd chime in. Keep in mind, I played maybe the first 3 levels in the campaign before I sent the game back, so this isn't close to what I'd call a reasonable review.
I'll typically play any game I can find that's reasonably good, play it often too much and then talk about it. I planned on doing the same for Black Ops, but after playing for a little while I realized that there's a lot of annoying things in Call of Duty's campaign that I'm surprised don't get butchered in most reviews.
For one, why in the hell does your character need to flinch and the screen go red when you get shot? Often times you won't even know where you're getting shot from but you'll be contesting enemies and get shot a few times while trying to return fire, but can't because your screen is shaking all over the place and it goes red so you can't see!! I can't even express how annoying that is. It makes me want to hit somebody in the face.
Secondly, I know they do a lot of things in the game for the sake of realism, but realism != fun. These are things like iron sights, flinching when you take damage, smoke/flash grenades, not being able to tell who is an enemy and who isn't, etc. They're just not all that fun of game mechanics and I'd rather have a clean-looking and clean-playing game instead of utter chaos where I feel like I need to hide for half the time so I don't die.
I also feel like every army-style game is the same game over and over. This and Modern Warfare 2 have essentially identical gameplay mechanics. I don't know what low-tech shooters nowadays can offer that hasn't already been done a dozen times over.
And I call it "low-tech" because they use real-world weaponry, which I guess is part of the appeal, but it doesn't have many or any new gameplay concepts, as opposed to shooters I'd call high-tech like Halo or Shadowrun that use new gameplay concepts for the sake of new experiences, while sacrificing realism in order to make the game more fun.
And some might say the real reason is that I played through the first 3 or so levels and stopped was because I played without realizing that I wasn't signed in to a profile, and lost all of my progress as a result. So, rather than having some sort of alert to say you're not signed in, how about FORCING somebody to sign in so they don't waste their time. FAIL.
Anyway, that's it.
I played Call of Duty: Black Ops just for a little bit and thought I'd chime in. Keep in mind, I played maybe the first 3 levels in the campaign before I sent the game back, so this isn't close to what I'd call a reasonable review.
I'll typically play any game I can find that's reasonably good, play it often too much and then talk about it. I planned on doing the same for Black Ops, but after playing for a little while I realized that there's a lot of annoying things in Call of Duty's campaign that I'm surprised don't get butchered in most reviews.
For one, why in the hell does your character need to flinch and the screen go red when you get shot? Often times you won't even know where you're getting shot from but you'll be contesting enemies and get shot a few times while trying to return fire, but can't because your screen is shaking all over the place and it goes red so you can't see!! I can't even express how annoying that is. It makes me want to hit somebody in the face.
Secondly, I know they do a lot of things in the game for the sake of realism, but realism != fun. These are things like iron sights, flinching when you take damage, smoke/flash grenades, not being able to tell who is an enemy and who isn't, etc. They're just not all that fun of game mechanics and I'd rather have a clean-looking and clean-playing game instead of utter chaos where I feel like I need to hide for half the time so I don't die.
I also feel like every army-style game is the same game over and over. This and Modern Warfare 2 have essentially identical gameplay mechanics. I don't know what low-tech shooters nowadays can offer that hasn't already been done a dozen times over.
And I call it "low-tech" because they use real-world weaponry, which I guess is part of the appeal, but it doesn't have many or any new gameplay concepts, as opposed to shooters I'd call high-tech like Halo or Shadowrun that use new gameplay concepts for the sake of new experiences, while sacrificing realism in order to make the game more fun.
And some might say the real reason is that I played through the first 3 or so levels and stopped was because I played without realizing that I wasn't signed in to a profile, and lost all of my progress as a result. So, rather than having some sort of alert to say you're not signed in, how about FORCING somebody to sign in so they don't waste their time. FAIL.
Anyway, that's it.
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